• A multimodel agent-based simulation environment (PULSE) is presented.
• Model integration techniques suggested: common space and commonly controlled agents.
• Crowd pressure metrics for simulating crushing and asphyxia in crowds are proposed.
• Simulations of evacuation from cinema building to the city streets are carried out.
Multimodel agent-based simulation environment for mass-gatherings and pedestrian dynamics
Vladislav Karbovskii, Daniil Voloshin, Andrey Karsakov, Alexey Bezgodov, Carlos Gershenson
Future Generation Computer Systems